Our Projects

AISR is involved in several innovative Erasmus+ projects, which are co-funded by the Erasmus+ programme of the European Union. Check out our projects in more detail below.

Achieving Capability Together (ACT)

The ACT project focuses on the development and enhancement of English Language knowledge, communication and digital skills.

Art-Tech Creativity for ALL

The project focuses on the education of history, culture and art through digitalisation and gamification.

CE+

The project promotes the creation of sustainable societies by training youth professionals and youth through virtual courses.

Career Accessibility for Resilient Employment in STEMM (CARES)

The project aims to address the alarming STEM skills gap and gender imbalance by raising awareness of the wide range of current and future STEMM careers with the use of an AR app.

Digital Entrepreneurship for Adult Youth

This project focuses on the development of new curricula regarding entrepreneurship.

Fun and Engaging STEM Activities for Tomorrow's World

This project focuses on the development of fun and engaging STEM activities for primary school children aged 10+ years of age.

Global Robots Exchanging Adventurous Themes (GREAT)

The GREAT project focuses on learning, teaching and using new technologies and enhancing stakeholders’ digital competencies.

Improving STEM Education Across European Schools

This project focuses on the skills and competencies of STEM teachers; the development of STEM learning materials and lesson plans; and on the development of an online STEM mentoring platform and scheme.

JUGAAD

JUGAAD is a dynamic project focused on upskilling teachers and supporting students in integrating a STEM approach into their educational journey.

Learning in Difficult Times

The learning in difficult times project focuses on adult education and will develop a best practice e-handbook for adult educators.

Medical and Manual Skin Care

Today, skin care is performed with the support of medical devices. The aim of this project is to determine vocational education and training policies on a national and international level in order to prepare future beauty experts for the business world, to meet demands of the sector and to ensure that students are trained to the highest standards with the knowledge, skills and experience that modern employees require.

NutriClime

The project is committed to promoting sustainable goals and reducing the rate of life-threatening diseases such as heart disease.

PhysioFit

The PhysioFit project aims to promote healthy lifestyle to kids for obesity awareness and we will develop a Minecraft like game in order to make children aware of nutrition, healthy food, obesity, its consequences and healthy choices.

Qualified Generations with STEAM Educations

Coming Soon

RoboCode

This project focuses on the development of new curricula regarding coding and robotics.

RoboLab and AR for Edu-Innovation

RoboLab and AR for Edu-Innovation

STEAMing Up the Sustainability with Sustainable Development Goals

This project focuses on the Sustainable Development Goals (SDGs) and will develop online learning materials.

This project focuses on the Sustainable Development Goals (SDGs) and will develop online learning materials.

TEAMSTEAM

The project is focusing on developing a framework for STEAM literacy.

Word Articulation Project (WAP)

The WAP project focuses on English language, pronunciation, digital skills and Content and Language Integrated Learning (CLIL) . We will develop a mobile app, which will include speaking and listening exercises categorised by every day topics; quizzes, recording functions and basic phrases and common expressions.